Post-Jam Update! v1.0.1
Un's Intended Consequences » Devlog
Hey there! The Godot Wild Jam #71 just recently ended and just wanted to post a little post-jam bugfix update :D
- Fixed pause menu and main menu option sliders not being synced to each other
- Slash can no longer heal you if your damage debuff is low enough (by using rest)
- Fixed HP UP healing you above your max health
Get Un's Intended Consequences
Un's Intended Consequences
Made in 9 Days for Godot Wild Jam #71
Status | Released |
Author | chumchum |
Genre | Card Game |
Tags | Frogs, Godot, Pixel Art, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
Leave a comment
Log in with itch.io to leave a comment.