Meltdown v1.2.0 - Last pre-jam update!
Meltdown » Devlog
Hey there!
Kinda weird doing a pre-jam update instead of a post-jam update, but since the jam’s not over yet, i figure I’ll fix some things up and add some new stuff as well :D
Bugs/Changes:
- Fixed: Starting difficulty being set to 1 internally, so when you don’t change the normal difficulty when first starting the game, you end up playing on hard mode instead of normal.
- Changed: Made the room before the 4th button more fair on the player, changing the layout so that you don’t immediately jump into the fireballs.
- Changed: Various textures of tiles
- Changed: The time for each splash screen to disappear
- Changed: Main Menu music now starts on the first splash screen
Additions:
- Added a retry option from the pause menu
- Added a “Jolly” mode for when you beat insanity difficulty
- Made fireballs faster on later difficulties
Also, the ice cube’s name is flakes. Figured I should mention that.
Files
Windows 80 MB
29 days ago
macOS 101 MB
29 days ago
Linux 77 MB
29 days ago
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Meltdown
Made in 7 Days for Godot Wild Jam #76!
More posts
- Meltdown v2.0.0 - New Levels! (Post-Jam Update)21 days ago
- Meltdown v1.1.0 - The correct files are here now!30 days ago
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